Kaoru Sumi
Professor, Future University Hakodate
School of Systems Information Science
Future University Hakodate
Hakodate, Hokkaido, Japan
I am a Professor at Future University Hakodate, Japan. My research focuses on affective computing, human–AI interaction, persuasive technology, embodied agents, and virtual and mixed reality.
I investigate how intelligent agents and interactive systems can understand human emotions and behavior, support learning and behavior change, and create meaningful interactions between humans and AI.
My current research includes affective and persuasive agents, embodied AI, social interaction in VR and MR, serious games, nonverbal communication, and physiological sensing. Future University Hakodate Faculty Page
Highlights
- New Book: Affective Learning and Serious Games, CRC Press / Taylor & Francis, published June 2, 2026.
- Invited Speaker: TED-HRI Workshop, IEEE RO-MAN 2026, Kitakyushu, Japan, August 2026.
- General Chair: Persuasive 2026, Hakodate, Japan, March 2026.
- Volume Editor: Persuasive Technology: PERSUASIVE 2026 Proceedings, Springer LNCS 16476.
- Guest Editor: Next-Generation Persuasive Technologies for Human–AI Interaction and Behavior Change, Frontiers in Artificial Intelligence.
- Guest Editor: Interactive Technologies for Behavior Change and Emotional Engagement, JoVE Methods Collection.
- Awards: Selected awards received by PAHAI Lab members and research projects. View Awards
Research Interests
- Affective Computing
- Human–AI Interaction and Human–Agent Interaction
- Persuasive Technology and Behavior Change
- Embodied AI and Social Agents
- Virtual, Mixed, and Extended Reality
- Serious Games and Affective Learning
- Nonverbal Communication and Physiological Sensing
news
| Aug 01, 2026 | 🎤 Invited Speaker: TED-HRI Workshop, IEEE RO-MAN 2026, Kitakyushu, Japan, August 2026. |
|---|---|
| Jun 02, 2026 | 📘 New Book Release: Affective Learning and Serious Games, CRC Press / Taylor & Francis, June 2, 2026. |
| Mar 13, 2026 | 📕 Volume Editor: Persuasive Technology: PERSUASIVE 2026 Proceedings, Springer Lecture Notes in Computer Science, Vol. 16476. |
| Mar 11, 2026 | 🏛️ General Chair: Persuasive 2026, Hakodate, Japan, March 2026. |
| Jan 15, 2026 | 📝 Guest Editor: Frontiers in Artificial Intelligence Research Topic, Next-Generation Persuasive Technologies for Human–AI Interaction and Behavior Change. |
selected publications
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- Emotional characteristic analysis of human gait while real-time movie viewingFrontiers in Artificial Intelligence, Oct 2022
- Experiences of Game-Based Learning and Reviewing History of the Experience Using Player’s EmotionsFrontiers in Artificial Intelligence, Jul 2022
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- Crystal Palace: Merging Virtual Objects and Physical Hand-held ToolsIn 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Mar 2019
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- A VIRTUAL AGENT AS PERSUASIVE TECHNOLOGYPsychology of Persuasion, 2010
- Interactive Storytelling System Using Recycle-Based Story KnowledgeLecture Notes in Computer Science, 2009
- Animated storytelling system via textIn Proceedings of the 2006 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology Jun
- Telme: a personalized, context-aware communication support systemIEEE Intelligent Systems, May 2001
