Kaoru Sumi

Professor, Future University Hakodate 日本語 / Japanese

kaoru_sumi_profile.jpg

School of Systems Information Science

Future University Hakodate

Hakodate, Hokkaido, Japan

I am a Professor at Future University Hakodate, Japan. My research focuses on affective computing, human–AI interaction, persuasive technology, embodied agents, and virtual and mixed reality.

I investigate how intelligent agents and interactive systems can understand human emotions and behavior, support learning and behavior change, and create meaningful interactions between humans and AI.

My current research includes affective and persuasive agents, embodied AI, social interaction in VR and MR, serious games, nonverbal communication, and physiological sensing. Future University Hakodate Faculty Page

Curriculum Vitae (PDF)

Highlights

Research Interests

  • Affective Computing
  • Human–AI Interaction and Human–Agent Interaction
  • Persuasive Technology and Behavior Change
  • Embodied AI and Social Agents
  • Virtual, Mixed, and Extended Reality
  • Serious Games and Affective Learning
  • Nonverbal Communication and Physiological Sensing

news

Oct 29, 2026 🎤 Keynote Delivered: Delivered the keynote “Human-Centered AI for Societal Impact: Designing Persuasive and Affective Interactive Systems” at IEEE TEMSMET 2026 in Hyderabad, India, on October 29, 2026.
Oct 24, 2026 Conference Presentation: Daichi Nakano presented our Full Paper, “The Impact of Nonverbal Information Visualization on Dialogue and Perceived Understanding in the Metaverse,” co-authored with Kaoru Sumi, at the 2026 IEEE International Symposium on Emerging Metaverse (ISEMV 2026), held October 22–24, 2026, in Cyprus and online.
Oct 14, 2026 IEEE Computer Society Distinguished Visitor (2026–2028): Selected as a Distinguished Visitor through a highly competitive process in recognition of contributions to IEEE, the computing profession, and the technical community.
Oct 04, 2026 Conference Paper Accepted: Shuo Mao and Kaoru Sumi, “Emotion-Adaptive Music Generation in Games: Comparing Dynamic and Real-Time AI-Generated Music,” accepted at the 15th EAI International Conference: ArtsIT, Interactivity & Game Creation (EAI ArtsIT 2026).
Sep 30, 2026 Journal Paper Accepted: Ahmed Salem and Kaoru Sumi, “Effects of Robot Personality and Facial Appearance on Embarrassment in HRI,” accepted by Journal of Visualized Experiments (JoVE) on September 30, 2026.
Sep 16, 2026 Journal Publication: Pakpoom Chaimook and Kaoru Sumi, “DXSP: Gesture-Only Temporal Localization of Decisive Moments in Dyadic Persuasion,” Frontiers in Artificial Intelligence, Vol. 9, published September 16, 2026.
Aug 01, 2026 🎤 Invited Speaker: TED-HRI Workshop, IEEE RO-MAN 2026, Kitakyushu, Japan, August 2026.
Jun 02, 2026 📘 New Book Release: Affective Learning and Serious Games, CRC Press / Taylor & Francis, June 2, 2026.

selected publications

  1. Embarrassment in HRI: Remediation and the Role of Robot Responses in Emotion Control
    Ahmed Salem and Kaoru Sumi
    Frontiers in Robotics and AI, vol. 12, Article 1569040, 2026
  2. DXSP: Gesture-Only Temporal Localization of Decisive Moments in Dyadic Persuasion
    Pakpoom Chaimook and Kaoru Sumi
    Frontiers in Artificial Intelligence, vol. 9, Article 1928901, 2026
  3. Emotional Expression in Persuasion by Quadruped Virtual Agents: Toward Cross-Species Design Patterns
    Kaoru Sumi and Souki Osawa
    arXiv preprint arXiv:2608.01895, 2026
  4. Affective Learning and Serious Games
    Kaoru Sumi
    CRC Press, 2026
  5. Designing Persuasive Interactions with Pet-Type Virtual Agents: Effects of Emotion and Context in Mixed Reality
    Kaoru Sumi and Rio Harada
    In Human Factors in Design, Engineering, and Computing, AHFE, vol. 199, pp. 996–1005, AHFE International, 2025
  6. Persuasive Technology Through Behavior and Emotion with Pet-Type Artifacts
    Rio Harada and Kaoru Sumi
    In Persuasive Technology. PERSUASIVE 2024, Lecture Notes in Computer Science, vol. 14636, pp. 151–160, Springer, 2024
  7. Experiences of Game-Based Learning and Reviewing History of the Experience Using Player’s Emotions
    Kaoru Sumi and Shusuke Sato
    Frontiers in Artificial Intelligence, vol. 5, Article 874106, 2022
  8. Evaluating a Virtual Agent as Persuasive Technology
    Kaoru Sumi and Mizue Nagata
    In Psychology of Persuasion, pp. 133–148, Nova Science Publishers, edited by János Csapó and Andor Magyar , ISBN 978-1-60876-590-4, 2010
  9. Telme: a personalized, context-aware communication support system
    Kaoru Sumi and Toyoaki Nishida
    IEEE Intelligent Systems, vol. 16, no. 3, pp. 21–27, 2001