news

Oct 29, 2026 🎤 Keynote Delivered: Delivered the keynote “Human-Centered AI for Societal Impact: Designing Persuasive and Affective Interactive Systems” at IEEE TEMSMET 2026 in Hyderabad, India, on October 29, 2026.
Oct 24, 2026 Conference Presentation: Daichi Nakano presented our Full Paper, “The Impact of Nonverbal Information Visualization on Dialogue and Perceived Understanding in the Metaverse,” co-authored with Kaoru Sumi, at the 2026 IEEE International Symposium on Emerging Metaverse (ISEMV 2026), held October 22–24, 2026, in Cyprus and online.
Oct 14, 2026 IEEE Computer Society Distinguished Visitor (2026–2028): Selected as a Distinguished Visitor through a highly competitive process in recognition of contributions to IEEE, the computing profession, and the technical community.
Oct 04, 2026 Conference Paper Accepted: Shuo Mao and Kaoru Sumi, “Emotion-Adaptive Music Generation in Games: Comparing Dynamic and Real-Time AI-Generated Music,” accepted at the 15th EAI International Conference: ArtsIT, Interactivity & Game Creation (EAI ArtsIT 2026).
Sep 30, 2026 Journal Paper Accepted: Ahmed Salem and Kaoru Sumi, “Effects of Robot Personality and Facial Appearance on Embarrassment in HRI,” accepted by Journal of Visualized Experiments (JoVE) on September 30, 2026.
Sep 16, 2026 Journal Publication: Pakpoom Chaimook and Kaoru Sumi, “DXSP: Gesture-Only Temporal Localization of Decisive Moments in Dyadic Persuasion,” Frontiers in Artificial Intelligence, Vol. 9, published September 16, 2026.
Aug 01, 2026 🎤 Invited Speaker: TED-HRI Workshop, IEEE RO-MAN 2026, Kitakyushu, Japan, August 2026.
Jun 02, 2026 📘 New Book Release: Affective Learning and Serious Games, CRC Press / Taylor & Francis, June 2, 2026.
Mar 13, 2026 📕 Volume Editor: Persuasive Technology: PERSUASIVE 2026 Proceedings, Springer Lecture Notes in Computer Science, Vol. 16476.
Mar 11, 2026 🏛️ General Chair: Persuasive 2026, Hakodate, Japan, March 2026.
Jan 15, 2026 📝 Guest Editor: Frontiers in Artificial Intelligence Research Topic, Next-Generation Persuasive Technologies for Human–AI Interaction and Behavior Change.
Oct 15, 2025 🎬 Guest Editor: JoVE Methods Collection, Interactive Technologies for Behavior Change and Emotional Engagement.